Citizens of Alpha Complex! The great and powerful Computer requests a mandatory moment of your time!
Are you tired of your day job, working countless hours at the Mitten Factory? Cleaning the tile cracks? Well then, shame on you. Report immediately to your nearest termination booth for being unhappy. Those of you who are left may take up this once in a lifetime offer! The infinitely wise Computer is granting volunteers a promotion to "Troubleshooter", a higher security clearance and better paying job which will have you travelling the complex doing exciting tasks. You will also recieve a handsome new laser pistol and PDA.
Don't delay, volunteer today.
Those who do not volunteer will be severely punished.
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Shh... Come here, citizen. Keep your voice down. What would you do if I told you Paranoia was a Role Playing Game, where the players are simply not allowed to know the rules? You'd be scared right? Wrong! Use this to your advantage.
Try to find ways to backstab the other players to gain an upper hand. "What's that, comrade? You just said to me you were a communist? Computer! Kill this man!". If you don't stab them in the back, they'll get you. It's survival. Don't think I haven't noticed that hand sticking out of your ear either, you're a mutant, aren't you? Why not use that power to set alight to some of their clothes? Even better, set alight to an officer and blame it on them.
My name? I'm called Expoz-I-SHN.
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If the above wasn't clear enough, here's the meta game. I'm looking for 4-5 players for an RPG called Paranoia. No experience is necessary, ****, it's benificial. Most of the rules are out of bounds to players, so displaying knowledge of the rules will probably get you killed.
I've even taken the liberty of creating pre-generated characters. Thank your Games Master.
The game has been around for many, many years, and hasn't quite gotten the notoriety it deserves in my opinion. It's a great game, where players are afraid to trust anyone else in their party and for good reasons. Everyone is trying to get a promotion, for whatever reason. Some want to destory the computer by getting close to it and gaining it's trust, some want to have power over everyone else, and some want to gain money. Problem is though, there's not enough room for everyone up there, and promotions come easier if you hand in a list of names denouncing traitors.
I haven't yet chosen a time/ day to play it, but I play through a program called JParanoia. It's free and VERY easy to use. Load it up -> press "client" -> press "connect" -> done. You may also need Hamachi... but on Terraria online, chances are you have that. If not, also free, also easy to use. I'm in the UK, so we'll most likely play evening times by GMT.
If this game setting does sound interesting to you, I'd say give it a try! It's not a commitment heavy game, most are one shots. Players have 6 lives, so death isn't the end... but by the end of a session, you've probably lost 4-6 of those lives. This is normal, and the game makes generating new characters easy for this exact reason. If you survive, you'll thrive in the next game. If you feel the game's not for you, you don't have to play again. Your character was shipped off somewhere else, maybe, or we just let the players have at the corpse ;)
For seasoned role-players, the game is like other RPGs, if the players were allowed to rip off doors and crush a communist with it, then grow a third arm, craft the corpse into a scarf, and wear it.
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